![]() ![]() In terms of end-game content, players can form parties up to four players to complete the game's 50 missions. It certainly showed promise, and in an interview later on, we learned that to be successful, players must master controlling their hero and their troops in the RTS mode. This interface looks very similar to the more recent entries in the Total War franchise, but we didn't have enough time to see how well it works. Troops can be given generic orders, such as follow the hero, or they can be given direct orders to attack individual enemy troops. What is most interesting is the ability to seamlessly switch between controlling your hero and controlling your hero and troops from an overhead, RTS-like perspective. Each troop under your command gains experience and levels up and have their own quality rating up to a maximum of five stars. You can bring three such troops with you into combat, and with over 30 types of troops, each with its own strengths and weaknesses, it's up to you to figure out what combination you need. There are 80 such troops to be featured at launch, and they range from squads of bowmen to giant scorpions. Progress far enough in the game, and you begin to unlock and recruit troops to your command. What seems poised to make Kingdom Under Fire 2 unique is the hybrid blend of RPG and RTS combat. This is why so many of the game's heroes feature at least some form of AoE abilities. In the early game, you may only fight enemies one by one, but in the larger fights, you'll need to fight dozens of enemies at once. There is an active block system to reduce incoming damage as well as a dodge move to evade attacks. The hero combat feels different and is far closer to something like Dynasty Warriors than to a traditional MMO. You travel through the tutorial area to learn the basics, and then you arrive at the first real zone to perform basic quests that amount to the standard "go here and do or kill this." Quests are helpfully indicated on the minimap with blue ovals. At the start, the game doesn't play any differently than any other MMO. ![]() The character editor lets you change hair styles, hair and eye colors, skin tone, face type, and a few dozen sliders to customize the face. We set off in the game with an Elementalist. The Spellsword uses both a sword and a wand to deal ice and lightning damage to their enemies. The Ranger is great at single target damage and can string together combinations of abilities. The Gunslinger is flashy and uses firearms to deal AoE damage if they aren't getting close with their blade. The Elementalist summons a companion animal (in our case, a large bear) and uses magic abilities to deal damage. The Berserker is a durable, tank-like hero who wields a two-handed weapon and uses rage to shield themselves from damage. Players find themselves in the thick of this chaos when they make a character and set out into the world.Īt launch, KUF2 will feature five playable classes: the Berserker, the Elementalist, the Gunslinger, the Ranger and the Spellsword. Also threatening the peace are the Encablossians, which are a demon-like force found in previous Kingdom Under Fire games and led by a familiar old antagonist. The graphics for this game look stunning and has a fairly similar gameplay style to Dynasty Warriors-a formula that could definitely work well with the system’s diversity when it comes to game titles.Caught in the middle of this is the Human Alliance, one of the main factions of Bersia and the one to which all player characters belong. With this game still in development, it’ll be interesting to see how Square-Enix will handle their PS4 release of FFXIV, considering that they now have some sort of competition with these guys. Last but not least, the game features guild war system and allows players to fight to take control of a territory in the open world.” I’d like to mention a MOBA mode, where players control their heroes and have to fight their way through the enemy gates and finally destroy the enemy base. “KUF2 is an action MMORPG but it provides players the RPG experience such as hero and troop progression. “We will port the game to PS4 and it will have exclusive content,” Jung said. With an English version already being put into development and a confirmed cohesion with Sony’s next-gen powerhouse, BLUESIDE CEO Kim-Se Jung has showcased his passion for the game as well as some bright ideas for the console version. ![]() Most notable for their work on Ninety-Nine Nights, the company has been recently flexing about taking their most popular role-playing online multiplayer and sharing it with the world, starting with Singapore and Malaysia. Final Fantasy XIV: A Realm Reborn isn’t the only MMORPG looking to make its way towards next-gen systems, as the developers of BLUESIDE have announced that it will be releasing Kingdom Under Fire II for the PlayStation 4 sometime this Summer. ![]()
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